Creator economics

Four revenue streams. One public formula.

MP3 runs on the same engine as the rest of the Mesaverse. The mechanics are designed to be understood, not hidden behind a dashboard.

Read this first

Not every percentage is the same kind.

The four streams

The four streams

  1. Direct creative sales

    A creator sells their own work.

    The remaining 17.5% is gross profit, divided by the published formula.

    82.5% kept by the creator
  2. Producer & Fan memberships

    Citizens choose a membership tier. Fan is free.

    Prices are on the Membership page.

    ≈ 50% gross profit margin
  3. Corporate Revelers

    Vetted brands buy memberships and advertising.

    Revelers are excluded from the founding vote.

    ≈ 50% gross profit margin
  4. MP3 World Deeds

    The first sale of a territory deed.

    Applies to the first sale of each deed.

    ≈ 50% gross profit margin

The exception

Three streams earn about 50%. The creator's own work doesn't.

Memberships, brands and deeds carry roughly half their value as gross profit. A creator's own sale is the one place MP3 chooses not to profit the same way: 82.5% stays with the person who made it.

Where the 17.5% goes

The gross profit from every direct sale is divided by one public formula, identical for every Citizen and the same as in the rest of the Mesaverse. Part of it rewards the Citizens who invited the buyer, and 10% goes to SxS One, a Canadian not-for-profit organization applying for registration as a charity, which supports the Montreal Children's Hospital Foundation.

Figures describe the model as designed. MP3 is not live yet, and no earnings are being paid today.